trying to modify a stealth hunting script and having trouble getting it to recognize how successfull my attacks are
using this bit
ATTACK:
put attack %part
match attack ...wait
match wait There is nothing else
#match failclear You fail to position
#match clear You barely position
#match clear You manage to position
#match clear You skillfully
#match add You masterfully position
#Attacking well, Moving well, Timing it Well
#Moving with grace
match add Timing it Well
match clear Attacking well
match clear Moving well
match failclear You leap out of hiding
match hide Roundtime
match adv It would help
match adv begin to
matchwait
It doesn't recognize the timing, attack, or moving well bits and just always falls through to the failclear