| Roar Name | Circle | Pulse Recovery | Difficulty | Location | Description
|
| Honor
| 5th
| 1 pulse voice recovery
| 1 - Easy
| Guildleader Stumara, Hibarnhvidar
| Raises the intimidation of your group.
|
| Steadfastness
| 5th
| 1
| 1 - Easy
| Guildleader Tusfaov, Mer'Kresh
| Causes your group to gain fatigue and vitality boosts.
|
| Vengeance
| 15th
| 1
| 1 - Easy for mid end success, 2 - Fair for high end success
| Guildleader Tusfaov, Mer'Kresh
| The mid end affect causes your group to become less prone to being stunned, the high end affect causes your group to be snapped out of a stun.
|
| Bravery
| 15th
| 1
| 1 - Easy
| Guildleader Mo, Riverhaven
| Improves your intimidation defenses for you and your group.
|
| Bloodthirst
| 15th
| 3
| 1 - Easy
| Guildleader Anhh'shre, Ratha
| If in a group, causes a boost to your strength primarily to you and everyone in the group. If alone, saps about the same amount of IF as berserk Flame does and adds a bit more strength to you alone then compared to you with a group. You also get a defense penalty when using it, along with the offensive melee attack bonus.
|
| Superiority
| 25th
| 2
| 1 - Easy
| Guildleader T'Kiel, Steel Claw Clan
| Boosts you and your group's defenses.
|
| Nobility
| 35th
| 1
| 1 - Easy
| Guildleader Tusfaov, Mer'Kresh
| Causes you and your group to gain a multiple opponent rank boost.
|
| Pride
| 35th
| 2
| 1 - Easy for mid end success, 2 - Fair for high end success
| Guildleader Agonar, Crossing
| Mid end success is improved balance for you and the group. High end success is a roundtime reduction for everyone in the group
|