Cleric Quests/Tamsine

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2nd Circle Quest:

Given by: Esuin

To complete the Tasmine Quest simply go to the Cleric Shop in Crossing and purchase a Sirese Flower (25 copper Kronars; 22 with 10 charisma). From there take it to Tamsine’s Shrine in Crossing. From the Cleric Shop go E, SE, E, S, S, Go Shrine.

put flower on rock
You reverently place a sirese flower on the flat rock.

offer flower on rock
You close your eyes and offer your flower to the smiling image of the goddess Tamsine before you.

Suddenly, there is a blinding flash of light and you find yourself engulfed in a glowing flood of warmth, like that of a great hearth. You open your eyes to see yourself elsewhere....

[Tamsine's Home, Fireside]
This room is huge and made of a beautiful, warm golden stone. A large hearth is set into the westmost wall, and a fire flickers within it, keeping the room warm and cozy. A cat is seated before the fire, and watching you carefully. You also see a curled-up fat cat.
Obvious exits: none.

The cat gazes sleepily at you, and then, amazingly, speaks! "Greetings,

The cat continues, "Tamsine, as you may know, is the sweet goddess of hearth and home. She has three aspects -- Tamsine, her primary one, Albreda, her bright one, and Harawep, which is a face mortals rarely see, or wish to see."

"Tamsine's symbol is the cat, Albreda's is the dove's, Harawep's the black widow spider. Tamsine's favor is often called upon when blessings upon a house would be granted. Albreda is the bearer of peace, her gentle ministrations bring treaties and help to watch over orphaned children. Harawep seeks only to destroy, and those who do not offer things unto her will find the appeasement of her rage a hard thing to do."

With a negligent shake the cat uncoils her tail. "Now then," she mewls, "you have been sent in the name of guidance. Very well. Guidance you shall receive. Blessings of the gods you would call, and these things I will teach you. If the power of Tamsine's blessing you would have, simply sprinkle some holy water on yourself or another and commune for her grace. But be warned. Asking for the gods' favor is not something taken lightly, and after doing it you will find that you cannot do so for some time longer. In addition, the gods will turn some of their favor aside from you, so to use your powers you must not only have faith, you must be dedicated to those you serve."

"Blessing others is more difficult than blessing yourself." She eyes you studiously. "It will exact more from you, and it will also not be something you can do until you are a bit more experienced. But you will be able to do it. Never fear." The cat chuckles to herself. It is an odd sound, coming from a feline.

"Now then," the cat says, flicking her tail. "I hope you understand. Now that you have come here, you can never return." The cat looks sorry for a moment, then cheers up, purring softly, "Practice and prosper. The gods only have as much faith in you, Thirum, as you have in them. Farewell, my child."

You feel a wave of drowsy warmth sweep over you and find that the ground beneath you is sinking. A moment later everything is plunged into a warm golden glow that seems to stretch endlessly all around. Peace beyond words fills you, so complete that you know you will carry a touch of it always. When it fades away, you find you are back where you started....

[Tamsine's Rest]
A shady clump of sicle saplings cluster around a large, moss-encrusted fragment of pink coral. Carved into a hollow in the center of the coral landmark is a crude yet moving image of Tamsine, one of the patron goddesses of the town. Before the simple shrine is a low limestone bench, where the weary traveler might take some rest in the shade, leave offerings of flowers or food, and contemplate matters of the soul and spirit. You also see a flat rock and a low gate.


Commune
Gives an offensive bonus to yourself or another. To Invoke: sprinkle holy water on yourself or the other person and commune.
Personal tools
Communication