Moon Mage Quests
From DRSecrets
Contents |
- Align Quest
- Timesense
- Backtrace
- Enchanting
- Ways Quest aka Astral Travel
- Shadewatch Mirror Quest
- Starlight Sphere Quest
- Be 4th circle.
- Go up to Tiv's guildhall. Located on Ranik Map 14d. http://elanthipedia.com/wiki/RanikMap14d
- Ask the librarian in the library about align
- STUDY BOOK
- Alternatively, here is a script to do it for you, http://www.drsecrets.com/index.php?topic=434.0
Timesense.
1. Lets you tell about what time of day it is while you are indoors.
2. To aquire this ability, ASK Kssarh about skill (I'm not sure what the requirements are, but they are pretty low. Just check periodically).
Backtrace.
1. Lets you tell who tried to locate someone in the room you are in.
2. To acquire this ability, ASK Kssarh about skill (I'm not sure what the requirements are, but they are pretty low. Just check periodically).
Note: This quest is deadly for two reasons. First, the critters are difficult (see elantipedia). Second, I always fall through the floor in one of the rooms, which results in death. So be prepared to die at least once.
Xathvier's shop - The quest starts in Throne City. http://elanthipedia.com/wiki/RanikMap35 From the gates to the ferry go s, sw up, n, nw go shop then go arch. Ask Xathvier about enchanting. He will tell you he lost an item to a nearby gang. Go find Fade in the Thugs area all the way at the top (Note, you have to walk to fade. If you use an automapper or script, you will die. You must walk there semi-slowly, at least 1 second per room). Ask fade about husks and he will tell you about the problem he's been having with Angiswaerds. Kill an Angiswaerd and skin it then bring the tooth back to Fade. Give it to him then ask him about item and he will show you what he took. Go back to Xathvier and ask about enchanting again and you'll be able to take the enchanting test.
To pass the test it is beleived you need around the following:
Magical Devices: 120 ranks
Power Perception: 120 ranks
Astrology: 80 ranks
Perception: 70 ranks
Mechanical Lore: 70 ranks
Note: Must be 40th circle and have the moongate spell.
1. This quest is dangerous if you do not have a moonmage to gate you into Oshu’hhrsk Manor (step 18).
2. Start the quest in the Imperial Palace Archives. http://elanthipedia.com/wiki/RanikMap35.
3. Ask the researcher the list of questions below. He wanders around in the palace.
4. Ask the researcher about research.
5. Ask researcher about goldcap.
6. Ask researcher about astral travel.
7. Ask researcher about research.
8. Ask researcher about astral plane.
9. Ask researcher about space.
10. Ask researcher about mana.
11. Ask researcher about microcosm.
12. ask researcher about the ways.
13. ask researcher about naming ritual.
14. ask researcher about quest.
15. Ask researcher about cosmology.
16. Ask researcher about research.
17. He will give you a ring that is an Astral Guide.
18. Travel to Oshu’hhrsk Manor. The Asharshpar'i shard is located here as well. http://elanthipedia.com/wiki/RanikMap63
19. If you can get a MM who knows the ways to take you there, otherwise you’ll have to have a S’kra dance in front of the door for it to open.
20. Script to travel to the shard. Note, you still need an skra to dance. http://www.drsecrets.com/index.php?topic=557.0
21. Raise the ring and you’ll be transported into the ways.
22. Wait for the ring to tell you which direction to go then move.
23. You are looking for a white door. Go door.
24. You’ll be in a room with a pool, a dial and a lever. You’ll need to manipulate these to find a soft grey sphere. Push or pull the lever to widen or narrow the focus. Turn the dial to control what object it’s focused on. After adjusting the lever or the dial, you must look pool in order to see what you're looking at. Once you find the sphere, tap the dial until you’re clearly focused with crystal clarity. (My strategy in finding the grey sphere was 1) Look pool, 2) pull lever, 3) look pool, 4) turn dial left, 5) look pool. Repeat steps 4 and 5. If you can't turn the dial any more, pull the lever and repeat. If you think you can no longer pull the lever, then push the lever and repeat. You will have to do this a lot. When you get the soft grey sphere looks fuzzy, try tapping the dial instead of turning it.
25. Study the pool until you get the messaging that you’ve learned the secret of astral travel.
26. Go door.
27. Go whichever direction you can and you’ll be attacked, there’s nothing you can do about this and you won’t be hurt.
28. Raise your ring again and follow the directions back to Asharshpar’i
1. Requirements: Distant Gaze Spell, 40th circle, open spell slot, and this quest, which must be done during the day. (Note if the spell doesn't work after you get the spell, you may have to take down or put up a familiar window on your front end, depending on what front end you use).
2. Ask kssarh about shadewatch mirror spell
Kssarh says, "The knowledge of the Shadewatch Mirror spell has been limited to the Goldcaps, privileged members of the Y'Shai, and the Council since its inception. And you don't look like a Goldcap or a Y'Shai! In fact, you're a runt, so you may as well forget learning THAT spell."
3. Go to Throne City. Ranik Map 35. http://elanthipedia.com/wiki/RanikMap35
Easiest way to get there is via the Turtle inside the College in Theren. The Turtle is in the same room as the Tear of Grazhir. The Turtle is located on Ranik Map 42. http://elanthipedia.com/wiki/RanikMap42 Turn the turtle until it is set to a moon that is currently up. Then, FOCUS turtle and the moongate will open to Throne City
Second way to go is to use a travel script. I personally use this travel script and type .mainland throne. http://www.drsecrets.com/index.php?topic=563.0
4. From Turtle in Throne City, go South then Out.
5. Run around town until you find the "Young Scribe." He is usually somewhere between the Turtle and the Spell Research Building.
6. ASK scribe about shadewatch mirror spell
A young scribe leans toward you and says, "I help research spells for the Goldcaps, but my mentor is far too harsh. You could ask her, but I doubt she'll teach you anything at all. Do me a favor and take these notes to the research facility, and I might tell you how to get on her good side." He shoves a dog-earred note into your hand and winks.
7. Head to the Spell Research Building (from town gate s, sw, sw, sw, w, w, nw, go edifice)
8. Give your newly acquired notes to the Researcher
>give note to researcher
The elderly researcher looks up from his desk and squints though his spectacles. He cheerfully grins as he accepts your dog-earred note. "Hrm, yes," he says, "I was... err... expecting this. Please... um... tell that young scribe... um... thanks."
9. Go back to the scribe and ASK him about shadewatch mirror spell again
>ask scribe about shadewatch mirror spell
A young scribe leans toward you and says,"Ah, good deal! That's one less trip *I* have to take. Now, listen, since I'll only tell you this once. To get on my mentor's good side, all you have to do is bring her a flower. She's a softie at heart."
10. Go to the Healerie to pick a flower. Any flower will not work. The Healerie is one room NW of the Spell Research Building (from town gate s, sw, sw, sw, w, w, nw, nw, climb Trellis)
11. Once you climb the Trellis, move nw, sw. You will now be at the Garden Rooftop.
[Garden Rooftop, Medical Pavilion]
Sheltering a bed of roses the colors of the moons is a low railing resting atop elegantly beveled banisters. Tiles of green marble alternate with patches of springy heather and gildleaf shrubs, creating a verdant frame that compliments the blue and green of the serpents rising from within a marble fountain carved in bas-relief. Gazing toward a cobalt blue telescope from its perch in the water is a wooden duck, its wings partially extended as though for balance.
Obvious paths: northeast.
12. Next, Pick a Rose from the rose bed
>get rose
You pick a delicate red rose.
13. Head to the scribes Mentor. From where you are move ne, se, climb trellis, se, se, e, e, ne, ne, n, go door.
14. Give the Rose to the Mage (she is very grumpy)
>give mage
Snarling, the Elothean mage glares at you, then stops as she sees the red rose. "Oh," she mutters as she blushes slightly. Her burning scowl slowly melts away as she says, "Maybe you're not all bad after all." She casually accepts your rose, careful to not let anyone else see, and adds, "Well... since my scribe is being lax, if you go to the researcher's and retrieve some notes for me, I might let you in on a secret."
15. Head back to the Spell Research Building (out, s, sw, sw, w, w, nw, go Edifice)
16. Get the notes from the researcher
>ask research for note
The elderly researcher squints and looks confused as he searches the area. "Where... umm... oh. Yes. Yes, here it is!" he exclaims as he rummages through a stack of papers. He hands a dog-earred document to you and says, "Catalogued and ready to um... go."
17. Take the Notes back to the Mage (Out, se, e, e, ne, ne, n, go door)
18. Give the Notes to the Mage
>give mage
The Elothean mage gives you a wary look before accepting the dog-earred document. She then whispers, "You're slightly more reliable than my scribe. Well then, I know I promised to let you in on a secret, but I can't find my notes. Without those, I can't tell you anything!"
19. Find the Scribe once again! He is probably close to where you found him the last time.
20. ASK Scribe about the notes
>ask scribe about notes
The young scribe chuckles and says, "Uh, yeah. Knew she'd forget. Tell my mentor they're on the top shelf, near the leucro jaw."
21. Head back to the Mage.
22. Ask mage about shelf
>ask mage about shelf
A snobby Elothean mage frowns and mutters something as she searches the shelves. After a moment, she turns to you and says, "Ah, I found them. Right next to the leucro jaw on the shelf, just as you said." She takes a moment to browse through the papers. Finally, she turns to you and explains some very interesting theory regarding the Shadewatch Mirror spell. "Now, you're not a Goldcap so I'm not going to teach you the formula -- without that, the information I just gave you is useless. But doesn't it look like a marvelous spell?"
23. Rub back to the researcher and asked him about the formula
>ask researc about formula
The elderly researcher leans back and says, "Um... Hmm. How did you... umm... find out about that? I'm not telling anything without... umm... a password."
24. Go back to the Mage.
25. Ask mage about password.
>ask mage about password
A snobby Elothean mage mutters a soft curse and says, "No way! Only the Goldcaps and some Y'Shai can get that info. It's been scribed in a safe place, so don't go snooping."
The keyword here is "SCRIBED"
26. Go back to the scribe and ask him about the password.
>ask scribe about password
The scribe looks annoyed and says, "I knew she'd forget again! Luckily, I have it here. The password is..." He tells you, and you repeat it a few times to memorize it.
27. Head back to the Spell Research Building and ask the researcher about the formula.
>ask researc about formula
The elderly researcher leans back and says, "Hmm. Well, umm... You seem too young to be ummm... training to be... ummm... a Goldcap, but it must be so if you have the ummm... password. This is the formula for the... hmmm... Shadewatch Mirror spell." The researcher goes over the formula with you until you memorize it. "Now someone else will have to... umm... show you how to use it."
28. Go back to the Mage and ASK her about Shadewatch Mirror Spell
>ask mage about shadewatch mirror spell
>
A snobby Elothean mage throws her hands in the air, and looks terribly annoyed with you. After glaring at you a moment, she finally says, "Fine! Don't tell anyone that the password got out, and I'll teach you how to cast the Shadewatch Mirror spell. Just ask me about spells again within thirty seconds to confirm our deal."
29. Make sure you ask the mage about the shadewatch mirror spell again.
>ask mage about shadewatch mirror spell
A snobby Elothean mage snorts and takes you aside. With little pomp or circumstance, she trains you carefully in the casting of Shadewatch Mirror, replacing the notes and info you had on Distant Gaze. After you've commited the spell to memory, she says, "Casting it on a target will create the the mirror, then just peer or gaze into it to watch them. Break the mirror when you want to end it early, or rub it so that only you can look through. Now get out of here, and don't let me find out you're blabbing the password."
30. You have learned the Shadewatch Mirror spell. Congrats!
31. And that's the end of that joyous ball of fun. Hope you find the information provided useful... You can thank Samton next time ya see him
1. Start Location is in Therenborough (Ranik Map 42). http://elanthipedia.com/wiki/RanikMap42
2. Quest information loacated at http://elanthipedia.com/wiki/Starlight_Sphere_Quest
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