Thief Guild
From DRSecrets
Becoming a Thief
Crossing
- Ask the blind beggar about thieves
- Ask him about join, and he will say he is thirsty.
- Steal water from the alchemist shop (requires 0 stealing, although not easy - make sure you take off armor and have no encumbrance)
- GIVE WATER TO BEGGAR
- Please note, being cute and purchasing the water, or getting it elsewhere will respond with the beggar being cute too. It's funny, has no drawback, but does not get you in the guild.
Note: You may not belong to any other guild when you attempt this, if you are the beggar will not give you the message you need when you ask him about thieves. Also, To ask him about circle requirements ASK BEGGAR ABOUT TRAIN
Riverhaven
- Try to steal from swan's sister. She's the NPC in the warehouse "office" where the haven guild used to do.
- She sends you to different NPCs to deliver packages to 'em, usually maisie and the locksmith in haven
- Get your password from Jackwater (see below)
- When you see something in the locations where the boltholes are, WHISPER the pw to the door and you'll be in.
Note: This was taken from a post by Necrobob on the forums. If anyone can make things a little clearer or correct anything that is wrong it'd be appriciated.
After You Join
Guild Locations
| Guild | Password | Entrance |
|---|---|---|
| Crossing | No password. |
|
| Riverhaven | Jackwater roams the area around the jail in the morning time, ask him about password. If it's not morning you'll have to get locked up to talk to him |
|
| Shard | Ask pawnshop owner about thief guild - ask aelik about thieves or if you need the password ask aelik about password. He'll give you a mission to find and bring back to him a shiny apple, an etrana flower or a basket.
Take your item back to the pawnshop owner and he'll give you the password. | Go well that is one west of East gate, climb ladder, w out w se go gap then knock door and your in. |
| Shard Keyblank shop | No password | Ask music shop owner about thieves, then offer to buy something for more than you have and you'll get thrown into the shop. |
| Ratha | No password required | In the exotic shop with guild rings on the third tier, Ask shop owner about cellar |
| Ain Ghazal | No password required | There is a hidden trap door in the chateau (go gate, w, go path, go door, s, w, s, go through the trap door with familiar markings)
|
| Muspar'i | No password required | There is a hidden right outside the justice offices. (go sand-coated pathway, climb tall wall, ne, go crack, climb column, climb side, go wooden platform, climb rock face, climb narrow ledge, go stone ramp) amount of climbing needed is high.
"So, you want me to take you to the guild outpost? Well, XXXX..." Ershhn says, pausing a moment. "I can accommodate that request... this time. Consider it a favor," Ershhn says, staring at you with his piercing eyes. "Very well," Ershhn says. He clicks his claws together, and in an instant, two shadowy figures crawl out of the shadows behind a nearby building. With ritual quickness, you are swept off your feet and rolled into a large Musparan silk rug, surrounding you in warmth and darkness. A flicker of panic rushes through you, but it is only fleeting as you feel yourself moving swiftly along in the arms of the mysterious delivery men. A short time later, you are bruskly rolled onto the floor of a dark passage, the figures having unfurled their parcel upon completion of the errand. They disappear without a word, just a passing breeze. [Muspar'i, Kings' Hidden Passage] Smears of black soot along the golden sandstone walls thrive due to the constant burning flames of the torches lighting the narrow space. Despite the warm, fiery glow, the steps plunging into the cliff's dark depths still appear to slant at a steep and treacherous angle. The only saving grace for the cramped passage is the absence of the violent, blustering sand churning through the air. Obvious exits: none. Roundtime: 16 sec.
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